Introduction to conditionals in Scratch - Barclays Code Playground

 Key Stage: Key Stage 2  Coding Language: Scratch  Resource type: Lesson plan + teacher guide

Resource overview

Conditional statements are all around us in everyday life and in computing. Use everyday examples to bring conditionals to life and get the class moving with an offline activity before creating a Rock, Paper, Scissors game using Scratch.

  • Key resource information

  • Teaching assessment opportunities

    • Have the children play the game against each other, or play themselves against the computer
  • Lesson length

    • 45 minutes

     

  • Pupil objectives

    • "Using my knowledge of conditional statements, I can create a game of Rock, Paper, Scissors with Scratch” 

Related resources

Introduction to Scratch

The purpose of this activity is to introduce Scratch for the first time to your class and to introduce some key computing vocabulary.

Introduction to algorithms

Algorithms are a series of instructions, laid out in the right order, designed to complete a task or solve a problem. Use this simple lesson plan and accompanying guide to introduce the basics of algorithms. Ideal for pupils and teachers who are just starting out with computing and a great first step to understanding how computers work.
 

Any questions?

Code Playground is all about offering the support you need. If you have a question, comment or suggestion, please don’t hesitate to get in touch. We’d love to hear from you.