Micro:bit - Introduction to conditionals

 Key Stage: Key Stage 2  Coding Language: Micro:bit  Resource type: Lesson plan + teacher guide

Resource overview

Conditional statements are all around us in everyday life and in computing. Use everyday examples to bring conditionals to life and get the class moving with an offline activity before creating a Rock, Paper, Scissors game using the micro:bit.

Lesson plan   Teacher guide  
  • Key resource information

     

  • Teaching assessment opportunities

    • Have the children play the game against each other, or play themselves against the micro:bit
  • Lesson length

    • 45 minutes

     

  • Pupil objectives

    • "Using my knowledge of variables and conditionals, I can create a game of Rock, Paper, Scissors with my micro:bit”
    • “I understand the operation of a process and its outcome. I can structure related items of information.”
    • “I can demonstrate a range of basic problem solving skills by building simple programs to carry out a given task, using an appropriate language.” 

Related resources

Introduction to Micro:bit

The BBC Micro:bit is an external device designed to introduce children to the basics of coding through physical computing. It's a great way to help your class understand the relationship between code and the devices it controls. Use this lesson to introduce the micro:bit and help your class get started with physical computing.

Downloading your code

Use this guide to get to grips with downloading your code from the micro:bit website to your device, before introducing micro:bits into your classroom.

What is the Micro:bit

Use this handout to show your class the different features of the micro:bit and where they are on the device.

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