VEXcode VR series part three: Drawing shapes

Code Playground workbook   Level 1 activity

Project overview

We're using shapes to understand how our robot moves. We'll be introducing a little maths to help our robot navigate his playground. For this project you will also need to access

VEXcode VR series part four: Iteration and selection

Iterations are all about efficiency, they're a way of looping a sequence to repeat an instruction.

VEXcode VR series part two: Sequencing

We're using sequencing to get our robot to complete challenges.

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