VEXcode VR series part three: Drawing shapes

Code Playground workbook   Level 1 activity

Project overview

We're using shapes to understand how our robot moves. We'll be introducing a little maths to help our robot navigate his playground. For this project you will also need to access vr.vex.com/

VEXcode VR series part four: Iteration and selection

Iterations are all about efficiency, they're a way of looping a sequence to repeat an instruction.

VEXcode VR series part two: Sequencing

We're using sequencing to get our robot to complete challenges.

Need a little help?

We’re here to help you. Got a question, comment or suggestion? Or think there’s something we could do better? Just let us know.