VEXcode VR series part three: Drawing shapes

Code Playground workbook   Level 1 activity

Project overview

We're using shapes to understand how our robot moves. We'll be introducing a little maths to help our robot navigate his playground. For this project you will also need to access

VEXcode VR series part four: Iteration and selection

Iterations are all about efficiency, they're a way of looping a sequence to repeat an instruction.

VEXcode VR series part two: Sequencing

We're using sequencing to get our robot to complete challenges.

Super scribbles

Turn your scribbles into colourful patterns. In this project we start to use the pen extension and variables to create geometric shapes. Click to watch the video, and for this project you will also need to access

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