A-maze-ing lesson plan for Scratch - Barclays Code Playground
Key Stage: Key Stage 2 Coding Language: Scratch Resource type: Lesson plan
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Key resource information
- You will need: Something to use a blindfold, pencil and paper, laptops or desktop computers, access to https://scratch.mit.edu
- This lesson includes a physical activity.
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Teaching assessment opportunities
- Have the children try each other’s games and give feedback.
- What went well and what could we do to improve?
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Lesson length
- 45 minutes
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Pupil objectives
- “I understand the instructions of a visual programming language and can predict the outcome of a program written using the language.”
- “I can demonstrate a range of basic problem solving skills by building simple programs to carry out a given task, using an appropriate language.”
Extension activities
Activity book

Shark game
This workbook will take you through making our first ever Code Playground project. The Shark game is a simple project which is a great way to learn some of the basics of Scratch and how to use it. For this project you will also need to access scratch.mit.edu